AI Insights · Timothy · October 2022
Top 5 Educational Games in Netherlands Q3 2022
A look at the performance of the top 5 educational games on a unified platform in the Netherlands during Q3 2022, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2022, the top educational games in the Netherlands displayed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how these apps fared:
Lingokids - Play and Learn saw fluctuations in its weekly revenue, peaking at around $1.7K in the final week of September. The app also experienced a growth in weekly downloads, reaching a high of 1.4K mid-September. Weekly active users showed an upward trend, growing from 3.6K in late June to nearly 5K by the end of September.
Squla - Fun learning demonstrated consistent growth in weekly revenue, starting at $1.1K and climbing to approximately $1.6K by the end of the quarter. Downloads surged significantly, particularly in September, hitting a peak of 4.4K. Active users followed a similar trend, rising from 10K in late June to over 13K by mid-September.
TinyTap: Kids' Learning Games exhibited variable revenue with a notable peak of $1.5K in late July. Downloads saw a high of 1K in early July but gradually declined to around 400 by the end of September. Active users also decreased over the quarter, from 791 in early July to 395 by the end of September.
LetterSchool - Learn to Write! maintained a fairly stable revenue stream throughout the quarter, averaging around $600 per week. Weekly downloads remained steady, with minor fluctuations, averaging around 300. Active users were consistent, with a slight increase from 2.4K in late June to nearly 2.6K by mid-September.
Toddler game for 2-4 year olds had stable weekly revenue, averaging around $270, with minor peaks. Downloads showed a steady increase, peaking at 813 in the final week of September. Active users saw a gradual rise from 1.9K in late June to over 2.1K by the end of the quarter.
These insights are derived from Sensor Tower data, providing a comprehensive view of the top educational games' performance in the Netherlands during Q3 2022. For more detailed insights, visit Sensor Tower.